

In my opinion, the road forward should be to improve the discovery tools that Valve made. We've reached a saturation point where trimming the fat a bit won't help in the slightest. Even if all those shitty games weren't allowed on Steam anymore, the remaining ones would still have to compete with thousands of others. In this current climate of fierce competition, most games won't have a chance to shine. Personally, I haven't played half of the 2017 games I'm interested in, and many of them I didn't even buy yet (or don't have the console to play it). There's an excessive amount of quality stuff out there. People have a limited budget and limited time, so they have to prioritize somehow. Fake games or asset flips aren't stealing away your audience's attention or money, nobody bothers with those except Jim Sterling with his dumb crusade.Ĭlick to shrink.This post is excellent. That's what I and many other posters are saying, that even if you curate the crap out of Steam and leave only games of high quality on the service, what remains will still be a whole lot of games fighting for attention. The spotlight I'm talking about isn't Steam's "new releases" section. That may sound like a first-world problem from the gamer's perspective but for the developer it means a huge fight for a chance in the spotlight. There are just way too many good games in the market right now. I was also an active participant during the time Greenlight was live, I voted for more than 2000 games to by allowed on Steam.

I have become disillusioned by the shit show that is the modern 'triple-a' gaming industry and most of my gaming time is spent playing older or indie games. Today being on Steam doesn't guarantee success but the danger of not having access to the huge Steam audience is nonexistent. A few years ago being on Steam largely meant at least moderate success for the developer and not being on Steam practically meant disaster. I think that the current situation can be described as such: Steam is neither the big boon nor the huge roadblock that it used to be.
